started using 3dsmax 18 year ago since 3dmax 2.5.
At that time i was able to create 3d model and sell it in , when i was at school.
In 2013 i start working as a freelance 3d artist, worked on several project which cover all aspect of 3d design including:
3D Character modeling optimized for mobile game, or for high end game like Xbox1 PS4 and PS.
Game level
Game Weapons and Assets
Furniture 3d model.
Interior design.
Exterior architecture.
Product design.
I use these 3d software in my production pipeline, depending on the project need
3DsMax, Zbrush, Maya, C4D, Houdini Fx, Rhino, Solidworks, massive prime, Xnormal, marmoset, Daz3d, Poser
Render engine:
Vray, Arnold, Octane, Redshift ,Corna , Iray
My Website
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