More than 15 years of experience working with distribution and marketing for mobile apps.
3+ successful startups in the mobile space, spanning BREW/J2ME publishing, direct to consumer premium SMS and mobile app distribution.
Co-Founder and CEO of Gummicube, Inc. - We've helped 100's of app developers promote and market their apps in the app store.
Gummicube has developed a retailing platform for mobile applications. Our platform enables deployment of app storefronts featuring custom curation, integrated user rewards and loyalty and a next generation marketplace for developers to promote their apps to end users. Works for iOS and Android across web/mobile/tablet platforms.
SVP, Business Development & Marketing
Playphone, Inc.
6月 2005 - 7月 2010 (5 , 1 )
Accepted consulting assignment with PlayPhone in Spring of 2005 to create business development and growth strategy and joined full time as VP, Business Development in July. The company has grown tremendously since then and now has more than 150 employees with live subscription services/apps in more than 20 countries. In the Summer of 2008 I was promoted to SVP, Business Development & Strategy.
CEO
Chasma, Inc.
8月 1999 - 4月 2005 (5 , 8 )
Chasma was one of the first publishers of games and entertainment applications for mobile phones. I founded the company in 1999 with a vision that mobile phones would soon evolve into entertainment devices and published some of the first games for mobile phones, including application #3 and #4 on Verizon's Get It Now service. As CEO of Chasma, I led the company from its initial inception through several rounds of VC to its eventual sale in 2005.