終了済み

Network Design Games

The project studies game theoretic settings where players want to build a network. Each player wants to connect two nodes via a path, and the cost of a link is shared by all players using it. The project should implement a software tool that allows the user to enter a network design game and? makes it possible to compute the price of anarchy for such games and visualise the social optimum and the Nash equilibrium. the project has to be done in Visual C++ using a LEDA library which uses a Graph editor. the project has to be completed in 12 days time.?

PLEASE NOTE: THE PROJECT SHOULD NOT BE? PLAGIARISED.(i.e) the coding or any of the project should not be copied from books or from the web. It has to be 100% your own work.

スキル: ゲームコンソール, ゲームデザイン, マイクロソフト, ウィンドウズデスクトップ

さらに表示: web design books, path of a graph, path in graph, path graph, link graph, graph path, graph nodes, graph library c, graph coding, game design web, game design software, e network, design your own software, design your own graph, design studies, design books, coding for games, c graph library, build network, web game design

採用者について:
( 0件のレビュー ) United Kingdom

プロジェクトID: #3582122