For Games without an existing api for this use-case like Counter Strike Global Offensive, League of Legends or Starcraft 2 I want to develop a Software, for Reinforcement Learning in Python or C#.
Focus is on Windows and TensorFlow.
The Software is not meant to cheat.
I want to learn it and need a Tutor to teach and develop with me. It can start with a simple game like tic-tac-toe and has to end with a "3D" Game the mentioned above.
- Working Setup to start developing
- How does the Software "see" the Status ingame for rewards, without an existing Api?
- How to implement possible Actions?
- How do I Keep it as Modular as possible to reuse the code?
Major Part of the Payment-milestones is success in teaching.
I am not a very experienced developer yet, I will need your help.
Huge Bonus for German Speakers.
hello i am a game developer for 7 years. also my main skill is c++, c#, unity3D. i will give you a good result. hoping to discuss with you as soon thanks for read.
Hi,How are you? I have experience in python. I 'm coding League of Legends now. If you trust me,I 'll do the best for you. Please hire me. Then you 'll get more benefit. I hope your success. Thank you.