A big Phase of the project is already done.
You'll get 3D Models already loaded ; the first level scene of a game and two characters .
The required is to make the movement of the characters with collision detection using any physics engine of your choice Bullet , Physx,.. the 3D Models are already made in different formats and .obj,.mtl models are already loaded with their textures
This is should be an easy task for an experienced but the important thing is the deadline
Tools : Microsoft Visual Studio 2015 - OpenGL - C++ - Shading language GLSL
My work is done under windows but if you are comfortable for doing this using qt-creator under Linux it'll be OK