Need a car lane change model in Unity/ NetLogo/AnyLogic

終了済み 投稿 6年前 着払い
終了済み 着払い

Consider a group of 10-100 vehicles (driverless nodes of an internet of things) that are initially randomly placed on a segment of 10 lane expressway (for example, lanes 1,2, 3 with lane 1 as the slowest and 3 as the fastest lane). Attributes of each vehicle include its preferred speed (a value between 1-10 with 10 as the most) and cooperativeness rate to allow others in its lane (a value between 1-10 with 10 the highest). Each sense the conditions of adjacent lanes for congestion and speed.

Each can join an adjacent lane when possible (i.e., when congestion in target lane is low and cooperativeness is high). Otherwise, it will stay where it is. Design an expert system for lane change.

Objective 1: A selfish objective O1 for each vehicle is to minimize travel time.

Objective 2: A group objective O2 is to minimize congestion.

Objective 3: A third global objective O3 is to minimize carbon emission.

Parameters to be applied:

Lane Shift

Speed Limit

Risk Management

Technology to be used : Unity or NetLogo or AnyLogic

3Dモデリング C#プログラミング ゲームデザイン ゲーム開発 ユニティー3D

プロジェクトID: #15542260

プロジェクトについて

5個の提案 リモートプロジェクト アクティブ 6年前

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Wainor

Hi, i am a Unity Expert. I have checked your request and can complete your project with high quality. Relevant Skills and Experience I will show you my Unity Games include car racing game. Proposed Milestones $155 US もっと

$155 USD 3日以内
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ashokdhdharia

have knowledge Relevant Skills and Experience have skills Proposed Milestones $50 USD - okkk

$50 USD 3日以内
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bderecik

Hello, I am currently taking agent based modelling and simulation course in M.S. degree at industrial engineering department. I am doing almost same project with what you mentioned using netlogo, so it would be easy fo もっと

$166 USD 30日以内
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