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Simple 2D Game Engine using SDL2 and OpenGL in C++

€30-250 EUR

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投稿日: 6年以上前

€30-250 EUR

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Using the SDL2 library for creating an OpenGL context, GLSL for creating vertex and fragment shaders, and the C++ programming language (C++11 specification), you should create a simple two dimensional (2D) Game Engine supporting supporting sprited tiled maps and 2D collision based on simple rectangle intersection. The Game Engine should also have all the necessary features for creating a simple 2D Space shooter game: sprite sheet loading, color keying, 2D animations, 2D collision detection, keyboard and gamepad control, etc For testing your Game Engine, you must use the assets of the Xenon 2000: Project PCF and create your own Xenon 2000 clone. (which will be provided)As a reference for your implementation, consider the following video: [login to view URL] Your Xennon 2000 clone must have at least: 4 different types of enemies, 3 power ups, one Ship add-on and 3 different types of shots. The implemented Game Engine, must use OpenGL 3.3 specification or higher. The Engine architecture must follow the Object Oriented paradigm and be the most generic as possible, so it can be used for creating other kind of 2D games. Also, the resource management must be taken into account: every time an allocated resource is not required, it should be freed. You must avoid resource/memory leaks at all costs. For the Game Loop inside your game engine, you must separate the game logic from the rendering. During each loop, first all the actors or game objects have their game logic updated (positions, etc.), and then all actors are rendered.
プロジェクト ID: 16007817

プロジェクトについて

4個の提案
リモートプロジェクト
アクティブ 6年前

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この仕事に4人のフリーランサーが、平均€205 EURで入札しています
ユーザーアバター
Hello, so, it is a 2D engine plus the game... from scratch?. It is a lot of work. I think 2 weeks as a minimum. BEst regards!.
€250 EUR 15日以内
5.0 (139 レビュー)
7.4
7.4
ユーザーアバター
I am very proficient in c and c++. I have 16 years c++ developing experience now, and have worked for more than 6 years. My work is online game developing, and mainly focus on client side, using c++ under windows environment. I used c++ to make many great projects, for example, I made the tools which can convert java files into c++ scripts, of course garbage collection included, this job is very similar to a compiler, and is very complex. I also made our own mobile game using c++, I can show you the demo of client, if you like. I am very proficient in java also. I have a very good review on Freelancer.com, I never miss a project once I accept the job, you can check my review. Trust me, please let expert help you.
€250 EUR 3日以内
4.9 (146 レビュー)
7.0
7.0
ユーザーアバター
Bid is for engine only. Relevant Skills and Experience C++, OpenGL
€70 EUR 1日以内
4.3 (15 レビュー)
5.6
5.6
ユーザーアバター
I've built a similar 'engine' in OpenGL4 (for a different purpose tho, not a game) but I have also experience in both SFML and SDL and in real game engines such as Unity and Unreal. I can complete this project in 7 days.
€250 EUR 7日以内
5.0 (15 レビュー)
3.6
3.6

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メンバー登録日:1月 3, 2018

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Simple 2D game Engine
€30-250 EUR
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