Rig & Weight Paint a game character for Unreal Engine 4
$30-250 USD
着払い
I'm an indie game developer working on a game-project that will be released commercially sometime in the future. I'm searching for someone who could rig & weight paint the main character of the game. It would have to be done in such a way, so that I could use the rig and re-target it with Unreal's third person character.
You'd be credited in the game according to the IGDA Game Crediting Guide: [login to view URL]
... unless wanted otherwise.
Skills needed:
- Rigging-knowledge in Maya or Blender
- Some know-how of Unreal Engine 4
プロジェクトID: #18469231
プロジェクトについて
アワード:
Hello there, I can do the job very well and achieve the requested rig for your character. Work will be delivered in time frame of 5 days with file sent in .ma format. Some of my previous work can be found here o もっと
12人のフリーランサーが、平均$203 で、この仕事に入札しています。
Hi there I Am Professional 3D Artist and animator expert in autodesk maya. I have worked in many projects as freelancer, i also have a team of artist with me and ready to work for you.