Develop a networked two-player game based on a Worms theme.
The game should be written in C++ in Qt creator
The project should be completed on 27may (3days from now)
The game can be very simple and does not have to look good. The arsenal of weapons esc does not have to be large.
BACKGROUND ON WORMS
Worms is a turn based game where two opponents, where one may be computer controlled in a single player game, fight each other
It is important to have a start menu and different maps to choose from (2-4 maps)
The game works as follows:
- Player characters (worms) are randomly placed on a map.
- Players have an arsenal of weapons to choose from.
- Player characters that are still alive get turns in sequence.
- Players take turns in sequence against each other.
- Sequence example: A1 B1 A2 B2 A3 B3 (player A worm 1, player B worm 1, etc).
- Player characters can fall off the map and die.
- Player characters have health, when it reaches zero after attacks, they die.
- The player who kills off all of the opponent's characters first wins.
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