I am seeking unreal engine c++ master.(not blueprint)
The user can select fine day, cloud day, Cloud(the amount of cloud) , rain and snow(can set its heavily) in interface.
2、 Surface of water
Ground height is smaller than levelHeight meter. All are covered by water surface.
LevelHeight is height of water surface(m) and colorDepth is depth color of water surface, there is wave parameter.
Effect should be similar with ocean , and when the ship models are moving on it , there should be wake effect.
When the lift or airplane are one water surface, there should be water mist effect.
4、 Particle effect and animation control
Particle and animation control have play, pause and repeat function
Experienced in Unreal C++. I've been using it for the past year and have developed various games and projects with it. Feel free to visit my portfolio [url removed, login to view]