I require some UI elements designed for a few screens in a sci-fi video game being created in Unity.
SOME MAIN WINDOWS / FRAMES
- Main menu (also new game difficulty selection) (300 * 200)
- Load level listing (300 * 500)
- Options menu (~500 * 500)
- Purchase item menu & Message box (~500 * 150)
SOME UI INTERACTIVE ELEMENTS
- Modular button (ok cancel etc)
- slider handle (for the volume setting on the options screen)
Attached files illustrate the current menus that exist for the top 2, just to illustrate what their purpose will be - i.e. a window to contain some buttons. The background of the frames / windows will not need designing.
The game has a general feel of industrial / space station - as opposed to anything high tech or fancy. There will be a need for some creative input from you, as I do not have a particular look or feel in mind. I would be very interested in more unique suggestions! Any specific details about the game you want can be supplied.
Whilst this is being built in unity, I do not require someone familiar with this engine, only the graphics.
I will have this posted until the 25th Oct; Then award the project and create milestones. This will then need to be completed by the end of November.
Please only quote if you can provide an example of previous UI design or similar creative content (websites etc).
Where I say "The background of the frames / windows will not need designing." I mean anything behind the window itself