I have an Emulator of "NosTale" Game and i have some "problems". So the damage are static now, every mob hitting "100" damage. So you need to find where it is in the code and correct that. make like of "monster" is >50 lvl, the the damage will vary 100-500, if "monster" is <50 lvl, then 1000-2000
Project is open source - [url removed, login to view]
About the payment? 10 USD.
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