Hi, Nice to meet you!
VERY INTERESTED IN YOUR PROJECT.
I'm a Unity3D professional, specially Car racing game expert.
I have good and enough experience of using the physics package like Edy's Vehicle Physics, Ramdomation Vehicle Physics and the excellent racing AI Package like Ti Racing AI Package freely.
I know of realistic physics and good AI are the most important parts in the great Car game.
I have also good skills such as C++/C# programming, Game server programming, DirectX and Game AI programming. etc.
I had also experienced online horse-racing and truck simulation projects and so on.
In specific, I'd participated the development of rigs of rods v0.36.3, the excellent vehicle simulator in 2008
I'd researched about AI of high level Game agent/bot by using FSM(Finite State Machine) and fuzzy logic, and implemented it.
And I have also manipulated many physics problems at the car/truck racing game by using PhysX SDK .etc.
I have good experience in developing by using Cardboard SDK and recent days I have done the several projects like it.
For Unity I've been developing with it since 2011, when its version is 3.3.
So I have confidence and a lot of experience in my work on Unity3d.
I think and sure my ability will be matching your needs perfectly.
I promise faithful and hard work and expect long term assignment in the future.
Sincerely..
Realism is a must.